All right, let’s get the old post editor going here.
So, it’s been a while. Since the Hobby Night podcast started up, my time and energy for the blog has gone down, which sucks, but I don’t have any plans for shutting it down. I haven’t done much painting either this summer, so I’m going to try and get the old good habits back by making more regular updates.
One of my current adventures, as some of you are aware, involves 3D printed miniatures. Pretty much just from a customer’s perspective so far, and maybe giving a little creative input here or there. The work that some of these normal, everyday people can come up with is pretty inspiring. After all, every professional got started somewhere.
So with all that in mind I’ve decided to download Blender, go through some basic courses, and see where it takes me. I liked the setup for the first few (free) videos in the link above, so I may grab a paid membership to keep working through the tutorials. They have a monthly or annual option, and paying a few bucks to learn how to effectively use some pretty complex free software is a pretty good deal overall.
My ultimate goal is to be able to extract files from video games to make 3D printable objects for my own personal use (naturally), and also to come up with some stuff myself. Like maybe some cool bits of terrain or something. Possibly throw it up on Shapeways, possibly get a prototype made and let someone resin cast it. Sky’s the limit sorta deal. For example, if SyFy does a good job with the TV adaptation of the Expanse and fails to create merchandise, I could see myself trying to model the Roci to make myself a miniature to put on the shelf. If that sentence made no sense to you, go read a book (or five).
In the meantime, I also wanted to say thanks to everyone who kept coming back to the site, even when I wasn’t updating much/at all. Pretty cool to see the little following I have is able to survive my legendary periods of neglect!