It’s been a few days since the last 40k Supplement was released, so naturally another one has been announced. Apparently the Inquisition is following in the footsteps of the Adepta Sororitas, as they will be featured in the second digital exclusive codex. So for those of you keeping score at home, the running tally of supplements is Iyanden, Farsight, Black Legion, Imperial Fists 3rd Company, Iron Hands Clan Raukaan, Adepta Sororitas and now the Inquisition.
Details are scarce at the moment, but I wouldn’t be surprised if this supplement is the final evolution of an idea that may have once been the 28mm Inquisitor board game. The September launch window has come and gone, and hope for this new game is dwindling even in the most die-hard rumor threads.
Anyway, the Inquisition Supplement to me sounds like the pamphlet codices of old (the Assassins Codex in particular). It’ll probably be more than 20 pages of material, and you can bet they won’t carry the $12 price tag that I remember, but I just don’t see this being a full army list like the Sisters of Battle. My money is on it being just a unit entry for an Inquisitor and optional Retinue — possibly even one that doesn’t require an Allied detachment to stick it in your army.
Pure speculation on my part of course, but the only text I can find on the codex right now says it will have rules for including Inquisitors and Retinues in your Imperial army. Nothing about new troops choices or anything like that, although I suppose the good old Inquisitorial Stormtrooper squad could make another appearance.
This would also mesh with the Forge World chapter tactics update that was released last week. The Red Hunters have some odd rules, see below:
Sisters of Battle can’t take Inquisitors in their detachment… unless of course the new Inquisition Supplement allows them to. This would open up some insane stuff. Assuming nothing about what Inquisitors can bring to the table (although Divination powers are probably a given), being able to take Sisters of Battle as battle brothers for Marines would be pretty insane.
Priests in the Sororitas list are pretty rowdy already. 0-5 independent characters that don’t take up an HQ slot and can give their entire unit a re-roll to wound or re-roll all failed saves in the assault phase is nuts as it is, and their army list doesn’t have any 2+ armor save options outside of Celestine. Stick a Priest in a squad with a fully tooled Chapter Master though and he becomes a wee bit tougher to kill…
Anyway, I’m still not sure how I feel about all this supplement overload we’re getting. I like the idea of giving a little extra flavor and background to various armies in much the same way the old Index Astartes articles breathed more life into Marine armies for a long time under previous editions of the game. A little bit of fluff and an extra rule or two doesn’t hurt, and I have been saying that this sort of thing is long overdue for a while.
Since Marines and other Imperial forces can already ally with certain xenos armies (including battle brothers with Eldar and Tau), having an Inquisitor present in the Marine army to oversee the mission makes sense from a fluff perspective. Aliens step out of line or prove no longer useful, and they’ll just order the Marines to gun them down. As always, it’s the potential for abuse that worries me.
The incestuous allying shenanigans with the Farsight and Black Legion supplements (also known as Codex 5xRiptides and Codex 4xHeldrakes in some circles) is a bit worrisome though. In a game where most folks are looking for any competitive advantage they can find, adding multiple new types of supplements on top of each other increases the odds of some nasty ones cropping up.
So what do you think of this latest announcement? Any ideas on exactly what might appear in the Inquisition Supplement? Feel free to discuss in the comments or on the Facebook page.